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Border-Rover studio News

This page serves as a concise hub for essential updates, encompassing detailed change logs and recent feature additions, facilitating easy access to our latest developments.

Our studio boasts a rich history in game development dating back to 2020, marked by many ongoing and forthcoming projects. Leveraging cutting-edge technologies, we primarily utilize Unreal Engine and Godot as our foundational engines, complemented by Blender for 3D art creation and various Adobe software for post-production tasks. Continuously seeking to broaden our expertise, we actively pursue the integration of new tools into our workflow. Proficient across a spectrum of dimensions, from 2D to 3D and low-poly to high-poly, we dedicate ourselves diligently to our projects' timely and comprehensive realization.

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